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1. Raven review - in Ships and Modules [original thread]
Edited by: nut gatherer on 12/04/2007 13:29:36 I am one who is known for his crazy setups, and I've found one that works SURPRISINGLY well, and can tank for a VERY long time. Highs 6 Cruise Missile launcher (can't use torps with this setup. n...
- by nut gatherer - at 2007.04.12 13:32:00
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2. Terms to person who killed me. - in Crime and Punishment [original thread]
Originally by: Liz Kali Hello . Small story , me and my friend was doing complex in a 0.3 system . I was in Raven , and my corp m8 was in a Ferox. Everything was fine till one guy name Inturist warped in and engaged us for NO REASON . Tha...
- by nut gatherer - at 2007.03.22 21:00:00
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3. Suggestion to annoy isk sellers. - in Player Features and Ideas Discussion [original thread]
Hello fellow corpmates, I am in need of ISK, and am willing to sell some items to get it. please message me on the forums www.alliancenamehere.com WTF? I'm banned for being an isk seller? WHY!?!?!?!!??
- by nut gatherer - at 2007.03.22 20:09:00
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4. Make pod-kills more meaningful during war - in Player Features and Ideas Discussion [original thread]
Originally by: Sirius Problem I thought the last part of my OP was clear, but let me repeat. For Alliance level wars, this mechanic would apply to both sides. So that means that privateers become even MORE of a vicious destruction d...
- by nut gatherer - at 2007.03.22 19:47:00
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5. How to cure macro miners - in Player Features and Ideas Discussion [original thread]
Edited by: nut gatherer on 22/03/2007 14:07:57 It's not AFK mining, it's SEMI-AFK mining. I'm still there, just not completely. and I don't do it in empire, I AFK mine in low sec, thereby risking for reward. better mins and all that. as for th...
- by nut gatherer - at 2007.03.22 13:58:00
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6. How to cure macro miners - in Player Features and Ideas Discussion [original thread]
GREAT IDEA!......OH wait. I'm sorry, I was mining, and went for a BIO break shortly after destroying the newly spawned NPC's in the belt, come back, I'm disconnected? Great. now I have to log back in and warp back to the belt. Oh yeah, that's als...
- by nut gatherer - at 2007.03.22 12:38:00
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7. AGONY PvP University: PVP-BASIC Enrolling Now for July 29th Class - in Crime and Punishment [original thread]
The sensor dampener idea is great except I jumped in about 20 seconds after the fight began so no one would have been able to target my crow and dampen me in time to delay me THAT much. plus in addition. if someone is trying to collect insurance, ...
- by nut gatherer - at 2006.07.18 14:26:00
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8. AGONY PvP University: PVP-BASIC Enrolling Now for July 29th Class - in Crime and Punishment [original thread]
The only thing I can think of this course as I have run across them multiple times is they run if there's more than 1 battleship. (Even if they have their own battleship), and they fight using LAG tactics. jumped into a system with them in it to f...
- by nut gatherer - at 2006.07.17 19:01:00
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9. Deployable warp beacon - in Player Features and Ideas Discussion [original thread]
Here's an idea. possible? feasible? flammable? Let the EVE society decide. Here's the idea in all of it's "I'm tired and crazy" glory Create a deployable movable warp beacon. detecteable by anyone in the grid. It can move at maybe 5-10km/s almost...
- by nut gatherer - at 2006.07.10 20:35:00
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10. Industrial PvP - in Player Features and Ideas Discussion [original thread]
if that happened, all they would do would be to create alt buyers. so they STILL get the mod anyways
- by nut gatherer - at 2006.06.27 16:47:00
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11. EVE is being ADVERTISED - in Player Gatherings and Events [original thread]
While surfing the net as I usually do, I regularly frequent a spoof site for final fantasy which is visited by many people on a daily basis. he is currently advertising eve on his website. here is the linky. http://nuklearpower.com/
- by nut gatherer - at 2006.06.26 20:54:00
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12. new gun slots and defence system - in Player Features and Ideas Discussion [original thread]
YAY~~another nerf the missiles post NO!
- by nut gatherer - at 2006.06.18 20:58:00
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13. 500m ISK reward for a POS removal - in Crime and Punishment [original thread]
I recommend slacker industries as they are fairly reliable, and have made some good POS takedowns in the past. I myself have not used them personally, but associates that I've known have used them to great effect. (posting with alt to conceal the...
- by nut gatherer - at 2006.06.18 18:10:00
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14. More vlexible ammo/missels/crystal reloading system. - in Player Features and Ideas Discussion [original thread]
he means change all your lasers from radio to multifreq's, or all your missile launchers from widowmaker to bloodclaws, etc. etc. uranium to lead.
- by nut gatherer - at 2006.06.05 20:31:00
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15. Autopilot Insta Jump Idea - in Player Features and Ideas Discussion [original thread]
that's what I'm agreeing with. low-sec wars are important, and if you can't stop logistics, then you can't stop a war. that is the key to victory. destroy supply lines, and the warriors crumble. with all these instas instantly created with this mo...
- by nut gatherer - at 2006.06.05 20:14:00
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16. More vlexible ammo/missels/crystal reloading system. - in Player Features and Ideas Discussion [original thread]
you can use the releod all option, which will reload the turrets with all the same ammo that's currently in it. but no option to reload all with a different type. /signed *all your BPO's are belonging to US!
- by nut gatherer - at 2006.06.05 19:38:00
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17. Autopilot Insta Jump Idea - in Player Features and Ideas Discussion [original thread]
now. if it ONLY works in empire, that's fine. but I likes to hunt everyone, and I can't hunt everyone if they all have instas in any system. plus can't deploy those things in .1-.4 so they are COMPLETELY safe in those areas.
- by nut gatherer - at 2006.06.05 19:12:00
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18. A to B - in Player Features and Ideas Discussion [original thread]
there is such a feature. it's called the tactical overlay. may not give you to the meter, but give you your ranges.
- by nut gatherer - at 2006.06.05 18:44:00
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19. New mission type: commando - in Player Features and Ideas Discussion [original thread]
that would work except that a mission for one has to be a mission for all. Not everyone wants to skill for the covert ops ship. So this wouldn't really work. b/c if you reject the universal mission, then you take a standing hit with the mission ag...
- by nut gatherer - at 2006.06.05 18:24:00
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20. Autopilot Insta Jump Idea - in Player Features and Ideas Discussion [original thread]
but what he is suggesting is that no longer will haulers need to even MAKE BM's, b/c they will have the special module that gets them on the gate perfectly everytime. Therefore Bm's are no longer needed, you have a less chance of getting the haule...
- by nut gatherer - at 2006.06.05 15:34:00
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